CLX
Esports tournament platform · founder, co-owner and sole developer
It started in August 2025 as an online THE FINALS tournament for South America: a Swiss qualifier, double elimination and a prize pool of about USD 280 that grew with every team that signed up, up to about USD 620. The second edition, LOC, had a USD 1,100 prize pool and talks with Embark Studios, the game’s developer, about joining its official 2026 circuit. We were not heading the same way, so we cancelled it. CLX came out of that: a platform where many organizations run their own tournaments, across games.
- 82 REST endpoints
- 7 tournament formats
- 3 languages
- A hash-chained audit log
- Go, PostgreSQL, Redis, WebSockets, Astro
Live at clx.pe since Oct 2026
